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Gameplay is brilliant, it really feels like it's pretty much set in stone for a full game. Presentation was done well, one thing that has to be mentioned though is that the portal to get to the next level spawns in a wall more often that not, and the boss was really easy to beat when you set up the bullet to explode near it and you just rapidly click until it's dead.

Thank you, glad you liked it! Yeah I implemented a lot since I uploaded this version and I already fixed the portal bug in there. Also I added a mechanic that the bullet deals only damage if its in movement and you can only shock it once (then you have to pull it back to recharge the shock).