I would love to learn more about how dungeons are generated like this - is there anywhere you can point me in the right direction to learn more about it?
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Well, I can point you to a good example of dungeon generation: Pixel Dungeon. Here is the code, you want to look at:
https://github.com/watabou/pixel-dungeon/tree/master/src/com/watabou/pixeldungeo...
*it's in java
Can't recommend anything else, try to search a bit about BSP dungeon generation. That's one of the methods, that I use.
Dude that looks great, is gonna be a rogue-like? Still really impressed with this by the way, I've spent a good chunk of my day trying to just recreate your system - Managed to get rooms to spawn up and left, or down and right, but not a mix of the two, gonna keep working on it.
You must be magic or something - looking at this something just clicked and now I got the fundamentals working, thanks again for all the links you sent me much appreciated