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(+3)

Here's some concept work and art studies from my current project, Roses Will Rise


Early title screen logo, it kept changing.



Early hand drawn character studies of Firalda, the main protagonist.


I do use pixel art to design characters, it's an easy way for me to make character silohuettes and find ways to differentiate them from another.


I'm using Hexels for the final work, but since it's still an experimental art method the pic above is not final art. I was trying to find a workable way to translate traditional pixels into triangular pixels (trixels). I was humbled to find that this particular piece (and the skull above) caught the eye of Hexel's developer when I was using its beta.

Looks great! I like how you recreatd her in so many styles. Really cool idea.

(+1)

Thank you! I was at a very early stage of the game, so I was looking for a design that would stick.