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(1 edit) (+3)(-1)

The "bad" control scheme is a major mechanic of this game. You're supposed to be deliberate with your actions and plan ahead instead of rushing into battle. The limited controls, ammo, and health, reinforce this concept. Enemies are stupid and you can outsmart them easily, this was by design. Each level can be "solved" by using the mind instead of relying solely on reflexes. I was hoping that the mechanics of the game would condition players to realize this, but I guess I failed considering the complaints about controls.

nah the controls were necessary for the difficulty and the reasons you stated, good job

(2 edits)

I totally agree about having to "solve" each level. I liked the controls as they mimic actual tank controls as well (minus the turret rotation). I definitely felt like the ammo mechanic made me have to be deliberate with my shots and charge out of a safe zone to pick up ammo. Great stuff!