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Wow wow wow! - This gem has blown me away - I started testing it out, to review it, about 2 hours ago....

Before I knew it, THIS happened...   ;)



I'd say that's a sign of an incredibly fun, addictive game! - LOVED it...

Graphics (including the neon effect, and those BEAUTIFUL rocket particles (gonna have to try and re-create that effect, it's mesmerising!)), presentation, sheer amount of gameplay, GREAT (and devious) levels, and the professionalism blew my mind...

Agree with others that maybe a different music track would help the game, and I found the ship speed a little *too* fast for my liking (Made it a little too frustrating at times, although everything was silky smooth, and beautifully smooth and tight controls), but yes, an AMAZINGLY polished and addictive submission, I love it!

Well done both...    ....5-5-5!   My Jam favourite so far....  :D

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Wow! Thanks, that's a particularly glowing review ;)

Yep music-wise we definitely need more tracks in any future version. I think it fits the game well but a single track on repeat over 40 levels / 2 hours is bound to get annoying eventually, so in agreement with you there. I also wonder whether we could add difficulty levels or accessibility settings in future... so maybe you could choose the setting of your ship's speed. It would add replayability too I guess - players might want to retry all the levels in gradually higher speeds!

Thanks for the review and the useful feedback.

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Hey, no problem! - credit where it's due!  :D   ...and I see what you did there, ha ha!   ;)

Good point about speed! - You have a few options I guess? - Game speed - ie. everything slows down a bit, but the same solutions / strategies, albeit with a slightly more sedate pace...      ....or ship speed, and that would completely change the timings and strategies for certain levels, giving additional challenge / replayability - Maybe you could have different types of probe classes for the different speeds, maybe even slightly thinner, wider, longer etc too, affecting difficulty / easiness!

Again, a beautiful game, simple to pick up, very hard to master! - and those particles....   Mmmm!....  :D