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(+1)

Surprisingly fun! :D The controls were quite slidey but ultimately usable. Sometimes I hit the side of a ring and went into a crazy spin but I was able to get out of it using the mouse controls. I wonder if it would control better if pressing S acted as more of a 'break' than a 'thrust backwards', so I can pause and then adjust my trajectory. The hardest part was accidentally moving too fast towards a ring and then not being able to turn fast enough to actually get into it and just zooming right past it 😅

Overall a good submission though, I enjoyed it. :D Plus bonus points for allowing custom seeds and randomly generated levels!!

(+1)

Glad you liked it :) I’m making a “stop in all axis and directions” freeze the ship button for the post jam version, its the first thing I felt was missing when playing. But not to make it too easy its gonna be a power-up or a 1 or 2 uses per play kind of thing :D