Any sort of statistic tracking planned?
Are you talking about things like a number of enemies killed, cards revealed, food eaten or just a score? The former doesn't have much meaning in the current version of the game (imo) and the latter is not implemented. But I'm considering ways to expand it and a bigger game will definitely need something like this.
I mean either a score or, even more practical maybe, win/loss ratio, average xp level, and average depth reached. I find the cutesy stats like number of monsters killed, cards played, etc. pretty meaningless.