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This is great! - very clever, cute game, and fun working out the routes to make sure they're connected...  :)

I found I could cheat (I think?) by leaving an extension halfway across a hedge (and plugging a plug in from around the other side!) to reduce the route length, but I can't imagine an easy way to figure out a fool-proof way of stopping that...

A really fun, novel idea, and I can imagine there's a lot of room to expand on your puzzle and physics gameplay logic if you ever turn it into a released game!

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Thanks for playing! I'm so glad to hear you had fun playing! 

Yes, that's definitely cheating, but call it a feature! Unfortunately due to lack of time and bugs, I had to disable the collision boxes for the connector part of the plug banks, as they would get stuck on the outside of the maze on launch. During testing this was not possible but last minute, (around hour 41 here) when I had to put all the plug banks inside the maze, I discovered they would not go. 

I would love to expand on the puzzles in a future build, do you have any suggestions?