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The presentation is awesome, I like the graphics and animation. The art style is just great! And the overal idea is cool, I built some of base and different nodes, but I did not understand how to win. I placed turret, it fired, but I couldn't see any damage dealt. The enemy base never grew as well I guess. Maybe this is what you meant by "broken" :) Anyway, I think with a bit more time this is gonna be  a thing. Congratulations on this one!

Hey thanks for playing! Yeah there wasn't really any gameplay, it was more of an unfinished prototype. Damage was possible to inflict but very slowly. You needed lots of firepower to really see any results. The enemy ai was completely static, it's lucky there even was one, I designed all the art for it in the last moments. 

Do you have any suggestions?

Hm, this is a difficult question, since this is mostly addressed to you I guess. I mean, where would you like to take this game?

It looks like an RTS but with static elements which does not give much of gameplay variety, you'll just have to overpower your opponent. Besides it looks like the current economy system has positive feedback loop. By that I mean, that the one who takes advantage from the start in terms of resources, will only grow it.

Dunno, again, those are just my assumptions on your theoretical plans.

In my fantasy, this node system could be a living moving organism. Or organisms. This would be really cool and fresh :) I guess. Then maybe you'd want the placing of the nodes to matter. Maybe there could be some gold ore on the map, where you should put your miners. All of that stuff.

Sorry for a bit chaotic reply. I'd made a better one if I understood better what you are trying to achieve. Would gladly discuss with you further.