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(+1)

Thanks for your comment, we're glad you liked it! A final boss and other pickups were planned but we didn't have enough time! Maybe we'll improve it in future!

(+2)

Totally understandable,  it is still impressive for 48 hours! How big was your team?

(+2)

Thank you for playing! Here is the team,we met via the team finder,we are not very experienced but I think we made a good game 


credits: 

Stefano Galligani @dog_ostrich : Code magic msilvestro https://matteosilvestro.com/: Tireless Coding (something like 27 hours in two days) Spaghettino : Design, curse words and general profanity https://linktr.ee/tsukinyx ; Never worked on a game, smashed it out of the park with character design and almost every art asset Ares9323 (@Ares9323) : overlays and effects, deep playtesting. Saver of the jam who could submit the only working build Giovuz https://soundcloud.com/giovanni-mandia & Fourpres  https://soundcloud.com/fourpres: Very promising sfx artists and composers 

(+4)

That is crazy! It is amazing how well the Jam communities are able to come together and work with people they never knew before to create things that are as cute and loveable as this.  <3 I love it!