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(1 edit) (+1)

Like the concept. Plays very smoothly. The connection with the theme is there, but could use some more depth. I noticed that after dashing through a couple of enemies, I would just keep shooting and moving ... and didn't dashed anymore.

Maybe add some countdown for when your extra 'layer' would disappear again - so you have to keep joining / dashing at some times.

For me it was now: dash 2-3 times, to have the upgraded guns ... and then keep on moving around and avoiding enemies and shoot.

But overall really nice submission!

(And for the record: first try: 64 sec, second try 74 sec)

Thanks for checking it out.  When I first started working on the game I was live streaming and was discussing those main topics. I was going to have a cool down for the dash effect and a somewhat harsh timer for how long you keep your powerups, but the collective group I was streaming with thought it amounted to too harsh an experience. So I kept it as simple as possible lol But I understand and agree completely  that the experience lacked because of it.