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ON a LEASH's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #301 | 4.095 | 4.095 |
| Overall | #800 | 3.540 | 3.540 |
| Originality | #1298 | 3.452 | 3.452 |
| Fun | #1503 | 3.071 | 3.071 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Leash
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Wow really nice and cute graphics, we did a dog game too with our own perspective ^^, the game is challenging without being too frustrating and the idea of leading your owner because she's looking at her phone is really cool, the fact that u did all of the 3D is a 5/5 for me on presentation
Best graphics, I've seen on this jam, did you make all the assets for the jam? They are so damn cute.
The controls should be more fluid not snap as I pressed, i little more interpolation would be cool, but i get why they are like that as I was playing the game.
A cute game, though I couldn't finish it due to it hanging up after the first zebra crossing level... A little nitpick is that some of the levels with pedestrians are nearly impossible to beat on the first try because you have no warning which lane they will be coming from, making memorizing their routes necessary, which I don't consider the best of gameplay.
This was adorable! Love the character design! The gameplay was pretty solid and a cool idea, although the difficulty curve definitely spiked a bit at the end.
Really cute art style! Good job
This is a cute game, both due to art style and due to he concept. Very creative way of framing the tethering mechanic! I didn't like the music but you have options to disable it so very nice.
I would probably go further into the story aspect, make them visit various locations with an overarching plot. But that would not be possible in 48 hours, so this is an excellent proof of concept.
very good looking game! maybe we could improve the mechanics