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Fair enough. Well, I hope this has been helpful, definitely looking forward to future versions of your game.

By the way, are there any chances of a Linux version in the future? I ended up playing the Windows version in Wine due to the WebGL crash, but had other issues there like missing text (common to many Unity games it seems). I'll probably give the game a proper try in Windows later, when I have the chance.

Awesome, I'm glad you like it. And it indeed was helpful - we need to get our balance right.

I don't mind building for Linux at all, I'll see what we can do.