Even if it won't count for the jam, you still made a game! That's awesome, I like the whole going into a different dimension to access a warped puzzle, that was a neat mechanic. If you're planning on further development, I would say that the first time I planted the bomb, I yeeted myself out of there because I thought it would do damage to me. I think if you added some sort of timer to the bomb, it could add a cool layer of complexity to the game, especially when you have to go into the warped puzzle to get away from the bomb. It could make for some fun adrenaline rushes! Congrats on making a game, if you could stop by & rate ours, we'd really appreciate it. (:
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Connected Realities's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #5595 | 1.247 | 2.000 |
Presentation | #5596 | 1.158 | 1.857 |
Fun | #5621 | 1.069 | 1.714 |
Overall | #5632 | 1.158 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The players world is physically bound to a mirror world; very similar to his own, but more dark and gloomy.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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