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(1 edit)

How did you make this in just 48 hours? 

The UI is a bit messy and I think the in general is a bit too complicated. Also, even a wall of text tutorial would have been better than nothing. This way I can't even play your game properly. :(

Edit: Also, how does this fit the theme?

(+1)

Thank you for taking the time to write a comment.
Godot did most of the heavy lifting. Yes, the game is complicated for a 48hr - I am definitely going to make it better - I like the idea of the town been dependent on the monsters and at the same time not wanting the monsters. It did not come out in the current build of the game.

Theme: I was thinking about the dependency of the building, i.e. you need wood to get food to get people then get people to protect the village.