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(+1)

I can barely believe my music was actually not making the experience fall apart. I like that dramatic interperation you made. I was trying to achive a sense that the robot is determined to climb out.

I can see how having experience with that game might help players. We were going for an idea with indirect control (you can only directly control the hands, not the player) with joints, so I see the similarity. (Also it's a suprise to me you got to the end.)