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(+2)

Very nice well polished experience, I distinctly rememember starting the game and being dazzled by how smooth the transition to the planning phase was. biggest problem(and this is gonna sound kinda stupid) the controls, specifically the jump, feel a bit off.

Thanks for playing! 


I have a question if you don't mind me asking, what do you mean with the controls feeling off? You mean like the layout, or the movement in game feels weird? (say, the jump is too floaty/heavy or something like that) 

(+1)

The jump feels off to me because:

1. It's too floaty. After I reach the apex of a jump it feels unnatural how slow I'm falling.

2.the shortest possible jump doesn't cover a full tile, which is a bit annoying.


Also you should definitely release a web build if possible, a lot more people will get to experience your game that way.

Thanks for your reply! 

We'll work on the jump, I also feel it's a bit too floaty but when we tried to change the values it didn't feel good either, so we'll keep working on it! 

Also, we had a web build, we made it just in time to submit it for the jam, but when we tested it there was a problem where one of the players couldn't move so we had to delete it, it happens in some computers with the regular build too, which is weird. We fixed it though, and will update it after the jam.