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(+1)

Nice game with clever puzzles. The controls with J and K are a bit unvonvenient and clumsy. The music is a bit to theatrical for my taste, something more deliberate would have been nicer.  But overall great work, lots of content  and clever design for a 48 hours jam. 

Thanks for commenting!

Yea it is hard for me to invent a handful control for this idea within 48hrs, and I guess in general it is not easy to control many units at once, I am still wondering how the controls should be. xDD

(+1)

funnily I made a very similar game a year or two ago for the Wizard Jam:

Maybe you can check that as a source of inspiration ;) 

https://farry1.itch.io/dungeon-pusher-critical

Wow, that's a great game! Thanks!

I wish I also had time to implement undo but it requires so fundamental coding work xD