Okay, so, I've played the updated demo - though I didn't visit absolutely every option for now - I'll leave that for the full game or for when I'll have time to spend on it. I must say it was nice playing without being frustrated by the stats haha! But that makes me curious - what were the requirement tiers before? Either there is a huuuge gap between what was asked before and what's asked now, or I was always unlucky and trained the "lesser" skills more than the most important ones (then again, I'm really bad at that stuff haha)
I also love the improved art - the small adjustements and the new backgrounds both! Which makes me think I believe I didn't say that before, but I really enjoy how the art style for the characters really is reminiscent of old medieval paintings on wood - in the poses, the style of the faces and all that stuff. It's obviously intended that way, but I'm curious - is it actually your "normal" style (well, or the artist's, if you're not the person who's drawing) or is that peculiar style made for the game? Oh and also, will the map on the menu screen be colored or left as it is?
I would also like to make another suggestion - wasn't able before since I couldn't "win" the previous demo. Maybe you should change the music for the last day if the players gets a favor? At least once the courrier arrives, I mean. That music feels pretty sad considering the scene - I got an immediate reaction of "don't tell me I failed AGAIN even now?!" when I heard it play haha!
Anyway, thanks for the awesome update and good luck with your other project!