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A member registered 1 year ago

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Yeah, I think I'll start with Malik's solo routes, and then use the save to alternate more with all of the other characters, and then start again to try routes with the dad and the Lady.

Also, now I'm hyped about that patch! 

And yeah, I think it's really important to make bad endings (whatever they are - not all bad endings are death and guts and blood XD) interesting. Some of my favorite endings in games are actually bad endings, for the sheer great writing or feel of them.

On a side note, I have to say I like Malik a way more than I thought I would! I've started with Burdoc's side for the amends and single-minded endings because he's more my style of character and I really liked him a lot since the moment I saw him, but doing Malik's events made me like him just as much!

Posted in Tomai comments
(Edited 3 times)

Haah! Did 4 endings so far - solo, amends, single-minded and boyfriends, and this is SO AWESOME! It really met all of my expectations! I'll do a little break now, and then try all of the other endings, as I assume they include the dad and the Lady, and I wanted to draw a separation.

Your art is as great as always, and I definitely really enjoy your adult scenes (I'm pretty picky about the writing and illustrations of that kind of stuff). The only thing that bothered me were the evening talks with the dad. I mean, nothing wrong with that per se - it was interesting. But  the fact some of them may repeat in a single playthrough bothers me. I mean, that's not such a big deal, but if I'm to nitpick, it would be that!

And with that being said...

---------------------- SPOILERS AHEAD!!!-----------------------

Your writing is so great I don't even hnnn!!! What I'm going about here is that I'm very - and I mean VERY - picky about polyamorous relationships, even more in games than in series or whatever. It takes a lot for me to like one, and even more to think it's the logical and/or best outcome for the characters. And you succeeded at it soooo well. Since the very beginning I was convinced it was the best way (that's why I tried to avoid it on my first  playthroughs, in order to save the best for last - well, the last for now, since now I'll have to do work-focused playthroughs). I really love the way the relationship progresses between the characters and how it doesn't feel "right" for them if one of them is left out. The boyfriends ending is the cutest thing ever, and it's so nice to see such a harmonious relationship.

Now, I must say  that I really loved the single-minded ending too, though (did it on Burdoc's side). It's really great (and awful XD) to see how things go crashing down from the half point on, if you don't start to take care of the other character. I find Tomai's reactions very interesting, in that he really doesn't see what's wrong, and makes mistake after mistake without even meaning bad. Of  course the ending is awfully heartbreaking and sad, but it doesn't mean it's badly written - it's the opposite! I like the classical otome/BL game formula, but it's nice to see you "stood your ground" with the characters and their relationship. All too often games like that make it "normal" to entirely neglect one or more of your friends to hang out with the one you want to romance only. As I said, I have nothing against that formula as well, it's "only a game", but it's really nice to see a game that actually punishes you for being kind of a jerk haha XD

And one more thing - I love your way of making use of dreams in your stories in order to drop all sort of hints. I love it in Space School, I love it in Tomai, and I'm never bored of it! (speaking of wich, I think I won't be able to resist much longer and soon I'll dive into the current Space School chapter haha)

Aaand I went on for ages, as usual... oh well... XD

OMGOMG thank you for poking me!

Downloading right now!

Aw, don't worry, the most important thing is that you manage to sort out things IRL - I hope everything will turn out okay! We can wait a little bit more!

Thanks - I try my best to stay positive!

And well, I'm glad I was right about most of my assumptions - I guess roleplaying a lot and creating tons of stories DO help you understand other people's characters too!

I think people pick sides (too) easily if they are biased from the beginning, either because they personaly agree too strongly with one of the characters, and can't see they are at fault too, and that the others are also right about other aspects of the problem, or simply because they like one of them a lot more than the others or truly dislike one of them. You tend to have less insight if personal opinions about characters butt in! Yes, Zeggy is my favorite, but Alkaline and Joe are not far behind to me, so I wouldn't simply tend to think "want them to stop hurting him!" and nothing more. 

And also thanks for being okay with my long looong messages! I'm glad you enjoy talking with me, because to be honest I get very analytic and wordy veeery easily, and while some people like that, sometimes I'm affraid I can end up annoying someone too

Oooh, I see now!

Don't worry, you made it pretty clear that the game is more about friendship than romance, and I totally understand and appreciate the idea! I would have played it even without romance at all, especially since I really love friendship stories too (as well as sibling love)!

I wasn't actually worried there wouldn't be enough romance per se, but since you DID put a romance element, you're right, I was worried it would be a bit "rushed" somehow if you didn't put ANY romantic hints before the endings (and I assumed you didn't since you told the game was about friendship and the romance endings were bonus). I didn't think the actual Set 2 endings would be so long! With that, I'm obviously not worried anymore!

Thank you for answering all of my questions ^^

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I'll need some time  to digest the feels of Space School before reading a new comic haha! But I'll get to it for sure!

For now, I'm hesitating if I should read Space School chapter 8 right of the bat or not. Part of me wants to dive into it, but part of me doesn't want to wait for the updates once I catch up to the last page, so it may be better to wait for the chapter to be done... Well, who am I kidding... of course I won't be able  to wait so long haha! I'll probably catch up in the next days or so, so I may start commenting on the website instead, we'll see.

Though I must say, now that I've calmed down a bit, that the character developement is amazing in Space School. They all acted in a quite immature way for a while - all of them in a different way, but it's nice to see them evolving slowly. Even if they made me cry, I loved the chapters 5 to 7 with all the relationships crumbling down and then rising up again. Even though I obviously don't know everything about the characters yet, I could painfully see the point of each side of the conflict. When no one is right but no one is wrong either, it's when the issue is the most painful. And well, the boys are still so young too - it's hard dealing with that kind of stuff even as an adult so at their age... ugh!

An interesting side note is that I'm asexual myself, and oh dear how did I agree with Joe about Zeggy making people unconfortable with his behavior - he was making ME unconfortable, and I understand why Joe ended up kinda exploding on him. It's even worse because Joe seems to have a LOT of empathy - he would have given up on hanging out around Zeggy otherwise I believe. That caring grumpy birb!  But at the same time, even though Zeggy actually made me unconfortable more than once, I still think he's actually my favorite character. His internal struggles struck my heart so hard! And besides, his fragility is so painfully obvious that you can't stay mad at him. Despite all of his social awkwardness and inappropriate behavior, he's sweet and it's hard not to want to protect him. I can also feel a lot of Alkaline's pain there - it's SO HARD to tell someone that you don't like something about them, especially if you care about and don't want to hurt them. He may not have been able to talk about it before the incident at the end of chapter 6, but I still think he was very brave to finally do so at the hospital later. He's such a cutie, seriously!

And well, not to mention I'm hyped about the whole plot. So yeah, overall it's really easy to get sucked into that comic haha!

And no need to thank me! Not only I'm being totally honest, but I guess we can call it even because I'm having a pretty bad time with a lot of things in my life right now, and your comic really helped me morale improve a lot haha!

Anyway, so yeah, I guess that's FINALLY all I had to say right now! I guess the next time I'll be commenting it'll be on the latest update of chapter 8 (or if I submit some fanart on DA)

I really like the fact that you'll have to spend time with the three characters. It's a mechanic that could be frustrating or annoying in some games, but in this case it's perfectly logical in the story!

I think each time I'll get a choice like that, I'll try the three options and choose my favorite event from the tree, and try alternating haha!

But because of that, I'm wondering about the romance part. I understand the Set 2 endings thing (and it's a cool idea, BTW!), but if you can't favor one guy over the others, does that mean nothing remotely romantic or hinting at romance happens before reaching Set 2, or some of your choices when spending time with someone would lead to a more romantic relationship, and you'd have to get enough of that romance "points" to unlock the Set 2 ending of that character?

Ah, I'm asking so much - if you think it's too spoilery, feel free to tell me so and not answer that!

Yeah, Reksa needs some love too. 

I love him a lot myself - it's so easy to forget because of my unending affection for Rama haha! I honestly don't know anymore how many times I did his route. Actually, I'd like to do another fanart with Rama - an idea I want to illustrate since  the first time I've played, but it's very complicated and I need to actually find time to do it!

(Edited 1 time)

Aaand replayed it!

Don't have any real updates on the questions so I won't answer them again, but it was definitely nice to have some more story to play - with this, I should be able to wait until the full version releases! It was really interesting to see the beginning of the actual travel, not only the characters hanging out in the First Sea. It showed a bit more of the mechanics and hierarchy of the group, and I'm eager to see how it'll evolve.

It makes me realize I didn't ask about the endings before. You say it should be easy to get the best ending, so I take each character has at least a "good" and a "best" ending or something. But did you also put some bad endings in, even if you'd have to do it on purpose to get them? It would be fitting since well... their quest IS dangerous because of the Pena AND because of the boys fighting and all that stuff - it seems it can easily become pretty nasty between Riu and Kameckt, and I can easily see it getting worse. But at the same time, not all creators want or can make bad endings for their games, for one reason or another, so it's always good to know, I guess?

On a side note I MUST say it again - I love Riu sooo much I can't even get over it. I liked him since the very moment I saw him and I kept liking him more and more along the first demo, and now I just like him even more. I can't help but think he's extremely cute - it may sound weird, but in my opinion he's the cutest of the three boys - and I'm not talking about looks. Though he's also the one I like the most physically speaking - he's such a beautiful creature. First seeing him was so breathtaking! And those eyes!

Speaking of that, I believe I didn't say it when I first commented on the game, but I really like how inhuman the boys actually look like. They're clearly not your typical "regularly handsome" sea-folk (Kameckt would get a pass in that category I guess, but oh well) - and I love that fact. I don't have anything against pretty mer-people with pretty human faces and pretty fish tails and  all that stuff, but I'd rather have creatures like Riu and Vane anytime - their kind of beauty is different, and oh so fitting for a sea setting.

Am I a bad woman for being a little bit happy than Rama won, even if Mitra's victory would have meant your victory?... haha seems love can make us think bad things...... What? I really love Rama  waaay too much and you know it XD

Buuut... I digress - congrats on your second place!

No worries about MMiaN - I love it, but it isn't the kind of story that I imagine going forever. I was mostly curious if you were planning more or not!

Weeell... about what you said... you know, about hoping I'd find something I'd like in your other works... I've read all of the chapters of Space School that are on itch.io (didn't start chapter 8 on the website yet) in one sitting right after commenting here.... I did it twice....... And I must say it's the first time I've cried (and half forgotten to breathe haha) while reading a comic since... uh... forever? I didn't know it would be the case, but I like it even more than MMiaN. And more than most of non visual novel things I've read these past years, to be honest. So... I'm even more amazed by your work now haha. I think I'll have to do some fanart when I'll have the time!

I won't be able to tell everything I love about this story and the characters because it was a lot of chapters and I must admit the feels are still too fresh and I'm way too excited about it as of now. Honestly, your comics really made my day! But with Space School it was even more "special" - it's that kind of feeling when you read/watch/play something, and after that, you sit back and think it changed something in you. Sooo... I guess I have to thank you for that haha!

Oh! Of course it's worth a replay! I'm so happy to hear that, thank you!

I know it was submitted a long time ago, but I've just discovered your comics while waiting for Tomai's full release (I've commented on that recently too). I've read the three chapters and anthology right now, and it was the cutest thing ever oh dear I don't even... fff so sweet!

I really love the characters here - they sort of strike a sensible chord in my - I'm a sucker for that kind of stories with some sort of ex-slave or whatever and his or her savior AND for master and servant things too, so it's a two in one. And well, they're simply lovely anyway, all backstories aside!

And well, as always I'm amazed by your artstyle too. I can't even get over the fact I like it so much since it SHOULDN'T be my style, actually. I usually like the very slender, delicate, maybe even angular and effeminate style, so the polar opposite of yours, basically haha - but I dunno, something in it is so so pleasing and harmonious and soft and hnn! I'm grateful to no end to AWOO, since I've discovered you thanks to that game! (which I am still awaiting excitedly too, of course!)

Are you planning to do more chapters for MMiaN? In any case, I'll be reading Space School next, I think!

And sorry for not being able to donate anything at the moment! As said in my comment on Tomai, I'm so utterly broke I can't really afford purchasing anything righ now. But when I manage to get out of that situation, I'll be sure to donate something, because your work is really worth it!

Posted in Tomai comments

Aah, soon, the full release! I'm so eager and excited about it after playing the demo when it came out!

By the way, since I don't see the answer here, will the full release be free? I like to leave something for the devs, but unfortunately I'm un such a tight situation right now I can't even play the cheapest of games unless they are totally free so yeah, better to know beforehand

Hey there!

I've played the game around 300 days ago (commented before), and I can't wait for the full release haha! I've seen the other comments so I know  the planned date, but I wanted to ask you if you've updated the demo since the moment I've commented, because if there's new content, I'll gladly replay!

Thank you, and good luck with the remaining work!

Yay for merch! But well, my interest comes in part from my implication in the game because of the ending I've purchased and all so yeah, I'm not the best person to ask haha.

And so hyped aboout the new demo now! I've been itching for more Reflexions!

Good luck with all the work!

Oh, that's cool! I really liked the setting and characters, so I'll gladly read it if you put it online - and of course I'll be happy to play the updated game!

Oh wow, that's nice of you! I'm so happy I can apply for that since I've purchased way before the end of 2016! And that new game looks AWESOME! Must download demo NAW!

You made my day!

A very sweet game you created here!

I wish it was longer actually, with more branching options during the dates and actual "routes" with various outcomes, instead of a single true ending with only one specific character. Now, I'm not actually saying it as a bad thing - the game doesn't feel incomplete or lacking - it's more like I really liked the game and I'd love to have more of it haha!

Hi there! So! I've played this game because I try out most of this yaoi jam's games (I really like this year's jam!), and this one didn't disapoint either!

It's a very disturbing game overall, obviously with that kind of story and setting. It's hard to delve too far into the story given that the demo isn't very long, but it made me very curious about the full release. The characters are interesting so far, and I'm really curious about the way their relationship will evolve. I guess you're planning at least two endings, right?

Since the story is creepy and bleak (il a good way!), I don't really have high hopes, but will it have at least one good('ish) ending? If you want to tell, of course!

I tend to be very interested in stories that depict Stockholm syndrome, and I like to observe how is it depicted, so I've decided to pick the most positive responses to Clement (and the thing about him maybe being able to change for the last choice). In most games I'd feel guilty for choosing this path since it isn't really good for the main character, obviously, but in this case, since they are the only two survivors on Earth, as far as we know so far, it puts things in a different perspective. It's still somewhat sick and induces uneasiness, but well, I assume it was your goal with that kind of story haha!

Even though I'm curious, I don't think I'll try a different approach until you release the full game and I finish playing it with the kind of answers I was picking so far. So yeah, I can't very well comment on the other "routes" ATM.

And lastly, I must say the art style is so very unique and pretty! And it suits the story sooo well. It reminds me of some old vintage paintings or illustrations. Really neat! I can't wait to see it with proper backgrounds and accompanied with music. Are you planning to get original music composed or will you use "stock" tracks, by the way?

Okay, that was long! Hope I didn't get you bored here! Good luck with the full release of the game!

Okay, thank you! Then I'll comment again once I'll play it!

The status of the game says "prototype" - is it a finished story anyway, or is it more like a demo? I'm curious about it anyway, but I'd like to know beforehand - so I won't be expecting a full game if it isn't haha!

Thank you!

Figured so, about the other ending - so yeah, definitely I'll stick with the one I got - but it's nice to know for sure, thanks!

So many nice games in this yaoi jam! This one made me so happy! Maybe it's because I have written a yaoi romance between a spider and a fly some years ago, but it didn't end so well, so I dunno... I guess the ending I got here made me even happier because of that! Yeah, seems a bit stupid, but oh well XD

Anyway, the characters were quite interesting overall, and I liked their mostly greyscale designs - very fitting for the concept. 

As you may have guessed with what I said a moment ago, I got only one of the endings. Well, I could have tried to get both, but I'm very satisfied with the one I got, and when I'm SO happy with an ending, I know getting another one would only tarnish the experience, so yeah, maybe later, I'll see about that.

I really like predator-prey romances that are not entirely based on shock and/or domination. Unfortunately that's often the case, and it's nice to see another approach - though I guess it depends of your choices to a certain degree, but anyway.

The art style itself is not really my cup of tea (even though, as mentionned before, I like the designs), but it didn't bother me either, so no problem here. On the other hand, I really liked the musical choices. I know it's free music and may be replaced at some point, but if you do, I think keeping the same mood / style would be a good idea.

Also, I rarely comment on that, but very interesting mature scene haha - I guess it's because of the characters' unique anatomy, but it was I nice touch!

Overall, a pleasant little game! Congrats!

I LOVE your devlogs so much, seriously!

As I'm working on a VN too, but I'm only in the very early stages right now (designing the characters, writing the story and so on) and I've never done anything like that before, it really helps me out to have information beforehand about how people do the actual coding and programming!

And not to mention, I'm always happy to know about the game's progress haha!

By the way, I'm about to play your yaoi-jam game, so expect some feedback from me about that too!

I see! Thank you very much!

Definitely, seems very interesting!

This game seems very promising - the story is interesing so far, the characters are cool and the art is nice too. Though the demo is a bit too short for me to be able to really make a review or truly constructive feedback, I still have a question or two. Of course, there is no pressure in answering if for some reasons you'd rather not tell!

So here I go!

First, I'm curious about the type of story. I mean, I see the tags say comedy, fantasy and visual novel, but I can't deduce a lot from that. Will it be mostly an investigation focused only on finding the truth behind the main character's situation, or will it have more things to it? Or is it maybe a romance focused story where you pursue one character or another? Or a mix of the two? I can't very well tell only with the demo...

On another hand, I'm very intrigued when you say the main characters are bound to each other in a manner determined by the player. Does that actually mean both exist no matter who you choose at the beginning at the story, but as the game goes on you decide what links them? Like for example, they could have been siblings or lovers, or ennemies or whatever?

And also, will the story have only good endings, or also bad ones? It's always interesting to see bad endings in games, but not every dev likes to write that kind of things. And while I'm at it, bad endings are one thing, but the question includes game overs too - as in a sudden dead end or ending simply because you did a bad choice or failed something or whatever.

Hope you didn't mind the questions haha! Good luck with your project - I'll be following the progress!

How dare you make something so cute?!

Haha, sorry, I had to! To be honest, I only did Roswell's ending so far because I fell in love with him the moment I saw him, but it was so damn cute! Of course it's short and simple, but it's a lovely little game that made me smile a lot. I'll have to try out the other endings at some point.

And I must say I LOVE the art. The style is very pretty and quite unique, not to mention the very original character designs.

For such a short game made in a month, it's really worth playing, so congrats!

Aw, I'm glad my feedback was well recieved! And I've actually already followed the tumblr because I'm a big stalker haha

I've played the demo and oh my... I don't even know where to start...

Your game is incredible. I'm utterly stunned by it. I've never seen that kind of plot, or at least not with the main character being the one suffering that kind of problems - usually it would rather be a romanceable character, and the main character would have to help them, if doing their route. Seeing that kind of role reversal is delightful.

I've really enjoyed the writing style, and the music choices and art style complement it very well. The music conveys all the right emotions in a very subtle non-invasive way, and the character sprites are expressive and nice.

And the feels! It may be the first demo ever to genuinely bring me to the verge of tears, so I can't even imagine what it'll be in the full version! Ren is a great character, so unusual for a MC as I've already mentionned above, and I really like Haru and the three patrons so far too. The cute little brother is one thing, but you did a really good job in making the players attached to character you can't even actually see so far.

I really can't wait for the full version of this. You did an outstanding job and made me really happy with this game, even though the subject is very hard and heartbreaking. Thank you very much for creating this! And good luck with the full version of the project!

(Edited 1 time)

Okay, I'm already done with the new demo, so commenting as promised!


SPOILERS AHEAD, mainly for people who aren't the devs and didn't play the previous version!

So, first off, I must say I really enjoyed the writing now. Even if I'm not the best judge as english isn't my language, I still can see it's a lot better now. The new characters' sprites are also gorgeous, and the overall thing is just glorious. I'm really thrilled about the full version of this!

Now about the newcomers among the romanceable characters. Ellis is such a lovely character. He's very interesting, and it's really nice that he actually doesn't want to marry - he goes really well with the rest of the cast, since each one of them has really different motivations and ambitions. I also can't wait to learn more about his brothers and all the mess about them. And Nicholl... well, Nicholl is still my favorite, so I can't even express how overjoyed I am with his route, even if it's only the beginning. I was wondering about where would this route go, since he's not one of the suitors per se, and I love it so far, it's so intriguing! And since now he and Charming have a lot more interractions than before, I love their relationship even more. 

And now, as you may have expected, I need to talk about Mer, of course, as usual, yeah I'm obsessed, yada yada XD - aaanyway! Yeah, I can see the improvement on the writing here, and my worries are eased so far - it was so great and I'm incredibly excited about it. I also really really like how the talk about the body exchange goes at the beginning - when Nicholl wants to trade bodies with Charming. The flow of this conversation is great. I must admit I don't recall if this conversation was in there in the old version, and I'm too lazy to check it out right now, but if it was, obviously it wasn't as impacting as now. Knowing the truth about Mer and what happens at the end of the route, even if it may have been altered a bit for the new version, I think you really did a great job writing that scene. 

I'm really curious if he'll stay my favorite route in this new version or if I'll like Nicholl's route more, as I like him more as a character. We'll see when you'll be done with the full release I guess! Can't wait for it!

Thank you for the great expansion! Good work and good luck with finishing the project!

Oh I see! Glad to know - both about the fact it's mostly the writing that is updated, not the story, and about the fact that it won't overwrite the old version!

And don't worry, I would have no sense for me to redistribute the old version, and I can totally understand you'd want only the new one to be on the net!

Also, I must say I'm relieved the character you kept after the issues was Ellis instead of Beau. I loved Beau, but I like Ellis more I think, and his new design is gorgeous, so yeah, even if it's sad to see the scale of the project reduced, I think you made the best choice here.

I'll comment again either on tumblr or on the game's page here once I'm done with the demo, so I can say what I think about it. Should be pretty soon!

Oh, finally the new demo is out! I'm so happy! I'll play it as soon as I can!

Though, looking at the features, I see Mer's route has been almost entirely rewritten, wich makes me really anxious since I was madly in love with his route before. I know sometimes when I download a new version of a Ren'Py game, it still can access my previous save states and all... I'd like to be able to replay the old version too just in case I like his old route more, but I'm a bit worried - won't the new version interfere with it in any way?

Aw, that's nice of you, thank you! But unfortunately I live in France, so yeah, a biiit too far haha

Yeah, well, lots of issues and work hunting, basically. I can only hope I'll find something fast

Nice to know you still manage to get things done, even if it's slow! Good luck with the project and the things you have to do IRL. 

I wish I could help you somehow, but I too have so many things on my mind right now...

Well, I can see your worries about Tirs - it seems legit, but I think the way he is makes him really interesting and you get easily attached to him. Of course I speak for myself, but I really like characters that are actually bad at relationships, and when part of the plot is them managing to get past it. The problem is, almost always when a MC is bad at relationships, it means they don't have any experience, rather than having experience but being bad because of some other reason. I don't think a shy and unexperienced hero is lame per se, but it's very refreshing to see someone like Tirs!

Aaah! I can't believe the demo is out! So happy right now!

I've actually finished playing it once, and I must say I really love the art style, even more than I thought before. And I love Tirs... A. LOT. Haha!

Seriously, it's great to have a hero you can really like. I mean, it's sad when you don't care about the hero or, worse, if you hate him or her, right?

Now, one thing that was bothering me in the demo is the lack of option to adjust the text speed. I usually set it up pretty fast, but not immediate, so I had to choose between clicking and making it appear right away even if I don't like that, or letting it appear too slow for my tastes. I choose the former option, but I'd still like to be able to make it appear faster. I think that's my only complaint actually. I mean, I'd like all the BG art to be drawn and not photomanips, but I assume this will be done in time, right? The photos feel like placeholders, and you told there will be some on your tumblr, so yeah.

Speaking of what you were saying on your tumblr, you wanted to know our favorite boy so far, right?

Honestly, I want to say it's Tirs haha! But I know you're talking about the romance options, soo... Well, it isn't Marc, because he isn't my type, and I hardly ever like professor-student romances anyway, so even if he looks very handsome, he really isn't up my alley. Now, between Pol and Biel, it's a bit harder. I haven't seen Biel a lot in the demo, but he's exacty my type, usually at least. The thing is, for some reason I can't really understand, I love Pol quite a lot. I shouldn't, because I don't like the childhood friend type characters (I know it isn't exactly childhood here, but I think you get what I mean), and uh... I dunno, he shouldn't be my type overall, to be honest. But I can't help liking him a lot and really wanting him to be happy. He seems to be already somewhat in love with Tirs and struggling with that, and the way he does is really touching in a way. Sooo... on the long run, I may like Biel more than Pol, but so far I'll stick with Pol I think.

Oh and also, if I may suggest something... While I like the fact you give the option to skip or view adult scenes - it's always neat when people are able to choose - wouldn't it be more convenient to add an option to simply enable or disable adult/suggestive content in the options? I mean, you can still leave the prompts in game when adult content is enabled, that way people who wouldn't want to see some specific scenes can avoid them. I mean, I'll play with adult content enabled and I'm not planning on skipping anything, so it won't affect me in any way, but I dunno, I feel like I would feel unconfortable if I actually didn't want to see any adult content, but the game prompted me to choose each time. Something like "I don't want to know about that stuff, but now I KNOW it's there, and the intensity of it! Ugh!". Well, I actually don't know if people would feel that way, but if I didn't want to see adult content at all I'd do. Maybe you could make a poll or something asking about that? Well, if you feel it's a sensible idea, of course - as I told, it's only a suggestion.

Anyway, to sum it up, I really liked the demo - I didn't mention the story so far, since it's only the beginning, but it's promising and I can't wait to know more about it. Juggling between Tirs's professional life and his sentimental one won't be easy, I'm already sure of it, but I can't wait to give it a try in the full version!

So yeah, thanks for creating such a promising game and sharing the demo so soon! I'll be waiting eagerly for new updates! Already stalking the tumblr anyway haha!

(Edited 1 time)

Oh my god, I can't believe it! Haha I though "maybe" people can die at some point, but seeing that... Wow!

By the way, I'm more or less halfway through Arantis's route, so I'll probably "report" about that soon!

Edit: yeah, everyone survived in my playthrough, forgot to mention it, but I guess it seems obvious from my answer. I really didn't want anyone to die if I could avoid it, so yeah...