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Thanks for the feedback!

Yea, I really suffered from not having Q&A, the game was super intuitive and fluid for me, but that's because I sunk a bunch of time into it. I needed a ramping difficulty system, more consistency tweaks to the hammer, and a deeper tutorial. If you want to see the game played "right" check out the video on my itch.io page

OH! That helps a lot with understanding the game. I didn't realize you could hammer the side buttons to attack and defend. Thanks for the response!