Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Beautiful art and really cool concept. I had a real "wow" moment when I understand the core game loop of building. Unfortunately, I had a lot of trouble with the controls. The grab mechanic was really unreliable. I couldn't tell if only certain types of nails were grabbable? And your difficulty disclaimer wasn't a lie lol. If I thought controls had a learning curve, that was multiplied when the camera began to move drastically. The game could definitely use an easier mode or tutorial before getting into it. It also wasn't apparent how your building affects the fight in the background.

Great job on this. The game looks and sounds great and that's a huge achievement in just two days. Well done! 

(+1)

Thanks for the feedback!

Yea, I really suffered from not having Q&A, the game was super intuitive and fluid for me, but that's because I sunk a bunch of time into it. I needed a ramping difficulty system, more consistency tweaks to the hammer, and a deeper tutorial. If you want to see the game played "right" check out the video on my itch.io page

OH! That helps a lot with understanding the game. I didn't realize you could hammer the side buttons to attack and defend. Thanks for the response!