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Really fun game. though I'm not sure how it fits the theme, but no worries.

that being said,I did run into a "problem". The shift key, wich from what I understood is supposed to activate a bullet time, feels more like an unnecessary and unfortunately broken feature. I managed to skip 75% of the level design by just painting a platform blue to jump high, and then glitching my way by spamming the shift key which cancel gravity and lets you move forward nonetheless.

this was fun too, but very much unintended I would guess ^^'

facepalm I guess in my tiredness I forgot to stop the dash being spammable.  Thanks for pointing that out tho!  I sorta added it cause I wanted to give some control in mid-air, but I guess it is sorta extra I just figured it might help with mid-air movement.  Making it cancel everything was a bit overboard tho and I added that pretty late as a quick fix.