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I just spammed right-click without even aiming and did nothing else and survived for a very long time. I feel the idea to use enemies to dash through the level is good but this would have worked better in a platformer or a puzzle game. In the current iteration, there is no motivation to do anything else other than dash around. Maybe keeping a dash cooldown could have worked. The game mechanic you thought of is cool but it doesn't fit very well in the type of game this is in my honest opinion. Good job though. Maybe expand on this idea some more in the future. This has potential.

You are 100% percent correct. The balancing of the game was pretty bad. But thank you for playing and giving feedback on it! I will be checking out your game tonight on stream (in about an hour)