Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Great idea, very satisfying to interact with. I love the tangled web of cables you end up with! Very tactile. How much time did you spend designing levels? Did you adjust the design at all in development or did you come up with the design beforehand and stick with it?

(+1)

I locked in the design,  made the systems and art on Saturday. Then did level design art and bug fixing on Sunday.  I spent around 3 hours on the puzzle design, its quick to make puzzles if you start with a theme like "4 switches" or "I want the player to learn to use the iterations button".  The design came from imagining objects that linked together like chains -> cables -> switchboards -> sequence game!