Neat game. I included it in my Games Plus Jam compilation video series, if you’d like to check it out. :)
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Cart Pusher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #48 | 2.041 | 2.500 |
Gameplay | #50 | 2.245 | 2.750 |
Fun | #56 | 1.837 | 2.250 |
Overall | #71 | 1.803 | 2.208 |
Graphics | #71 | 1.633 | 2.000 |
Theme | #74 | 1.429 | 1.750 |
Overall | #74 | 1.633 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Give a brief description of your game:
You've been hired to push shopping carts at the supermarket! Can you get the job done without dying of thirst?
What controls do you need to use?
Keyboard. Mainly just WASD and arrow keys.
How did you bring the theme of Time into your entry?
Player gets dehydrated gradually. Shopping carts spawn increasingly over time. Elapsed time is factored into player's score at the end of the game.
What was the most interesting part about making the game?
Writing the system for variable player movement.
Anything else to add?
It was a fun experience and there's room to add several new features in the future. The hardest part was getting the high score system to work. Eventually I'd like to utilize server-side high scores to give it a competitive edge.
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