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Nice work! I had fun trying out the mechanic in the tutorial levels, after that it was too hard for me :P
One thing I think that could have made this even better was just keep to a color palette for UI, it felt  a bit tacked on. All in all great first jam submission, congrats!!! If you could rate our game and give us some feedback, that would be awesome. (:

Thanks for the feedback, got a little rushed on finding art assets lol. I'd be curious to hear which parts of the UI specifically didn't you like? Also, what do you think made the later levels too difficult? I'm looking to improve my game as much as possible so if anything else seemed off feel free to let me know that too :)

Ofc! I liked having the controls displayed (because I'm bad at games and forget what does what) I just wanted them to blend a slight bit more with the world. With the loud red & green they drew my attention for sure, they just drew it a bit too much. As for the difficulty, it might just be a user thing. I can't stress how bad I am at video games enough, I have difficulty keeping track of what does what & syncing it to aovid death.  xD

(+1)

Thanks for replying. I don't think it was you being bad. Many people have said it was difficult, so I think I need to have a few more introductory levels to help people get used to the changing controls. I'm not a UI designer so thanks for the outsider feedback. I'll try to see how I can make them blend better.