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(+1)

Thank you! I watched your video yesterday and it was really nice to see the game being played.  And also slightly embarrassing to see a few bugs. So I've pushed an update today resolving:

  1. Player death:
    1. Player is no longer thrown around by a ragdoll whilst collecting their dropped ducats (was kind of funny, but not really fun)
    2. Aggroed enemies no longer head straight for the player like terminators after player respawns.
    3. The lame looking ring of coins is now more chaotic.
    4. A recording of me saying 'forsooth' upon player death (dressed up as resolving a bug that there's no death sound)
  2. Enemy AI is very slightly more nuanced than just doing a chicken run at the player.

Cheers!

Awesome, The visuals on it are so good. Great job.