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I knew I’d be coming into a Portal parody, but I didn’t think it’ll actually tie into the actual game. The concept of a DIY Aperture Science is not only a thematic joke but actually used with the portals themselves, which is pretty brilliant.

I will say though, the portal view isn’t optimized at all, to the point that the game ran at sub-20 FPS at most times on my machine. Render Textures be heavy, y’all. Still, from what I played, it’s a superb take on the theme despite its performance problems.

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Some performance aspects were definitely handwaved in favor of meeting the deadline. 😅
As it stands frustum culling is completely unimplemented ad there's three render textures always running... But that will definitely be fixed in upcoming releases down the line.

--Clarence