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That remains to be seen, but I'm aiming for the second half of this year.

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I just tried it. I love the new additions like giving the whip more to do, the new texture work looks great,  and I love the new Indiana Jones part. 

I’m about half way through it. So far I have a couple notes:

I found at the Indiana Jones part when I ducked, it didn’t even kill me when it fully comes down at some places. Also I still think you need to either speed up the part after you beat the boss or give us something to do as you move over the temple. It’s excruciatingly slow and boring at that part. 

I’ll finish it up later and possible try the speed run. Although thinking about it while I was playing, I don’t think this game needs a speed run. I like to take my time but that’s me. I’ll give it a try tho. 

Thanks for trying it out so far! If you're half-way you're probably yet to try the new small puzzle. I'm looking forward to hear your thoughts on that as well.

> I found at the Indiana Jones part when I ducked, it didn’t even kill me when it fully comes down at some places.

Thanks for letting me know! Need to check if some bug snuck in after last time I tested this.

> Also I still think you need to either speed up the part after you beat the boss or give us something to do as you move over the temple. It’s excruciatingly slow and boring at that part.

Right, this is on my to-do list to do something about.

> I’ll finish it up later and possible try the speed run. Although thinking about it while I was playing, I don’t think this game needs a speed run. I like to take my time but that’s me. I’ll give it a try tho.

I'd say I agree it doesn't *need* it. It's more of an optional extra bonus. And the speedrun mode is a quite different experience. Less focus on a balanced experience and more on a crazy challenge. In the final game I'll probably only unlock it after completing the game normally. I'm curious to hear what you think if you do try it out. :)

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I did finish it and got throught that new puzzle area pretty easily. It was a cool addition but didnt make me scratch my head at all. I really think you need to add more music to your game. I love the parts that have the loud intense music but the rest of the game is too quiet.  Need some nice egyptian ambient music or something. 

I started on the speed run but didnt get very far. I think there sould be a timer or something to incicate your speed while playing that. Is the speed run any different than the regular game? I think the blocks were moving faster but Im not sure. I guess what im getting at, is its hard to tell if your actually playing the speed run or not.

Thanks for the update!

> I did finish it and got throught that new puzzle area pretty easily. It was a cool addition but didnt make me scratch my head at all.

That's fair! It isn't meant to be hard, but as designer it's always hard to predict in advance how it appears to other people. :)

> I really think you need to add more music to your game.

Yes, agreed! There is more music planned, but I'm waiting a bit with this until the level design overhaul is further along, so the musician and I have a better idea of what environments to create music for. Glad you like the existing music. :)

> I started on the speed run but didnt get very far. I think there sould be a timer or something to incicate your speed while playing that.

Thanks a lot for trying the speedrun! I can see I have some work making it clearer how it works. There should be a timer on the handle of the torch, but it may be a bit hard to see. I can work on making it clearer.

> Is the speed run any different than the regular game? I think the blocks were moving faster but Im not sure.

Ah. The speed increases if you are timing your steps well. This means that you step down on a new platform in the same moment as it lines up, which requires that you started taking the step a bit in advance. I wrote more details in the post about the speedrun mode here.

If you keep timing your steps well you can build up insanely crazy speed, but it's definitely not clear how to use the speedrun mode without that explanation. That's something I'll work on for sure.