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Hi! Sounds great! Do you have any work to show by any chance? As stated before its alright if your not super experienced but some basic knowledge of unity would help ;) i still have a few things to design/ write first. Do you know your way around the unity scene editor a bit since you just started?

I want  levels that are easy at there base, but have collectables that are harder to get too and when speedrunning the level or when having all the abilities have even more challenges hidden in them. Making the levels repayable, but on the first play-trough add story/ lore elements/ puzzles (a button that opens a door, but when opened stays open even in replays).

But first just grey-boxing, story/ lore will come later ;)

love to hear back from you :D

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Yes I Have a pretty basic level of understanding editing in unity. I've made a lot of 2D tilemaps for top down games and platformer games. I can Make a quick side scroller as a demo if you would like. If you tell me the way physics work with your player i can make a demo level with the same physics.