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The issue had been long addressed in the GMS2 version, which is what most people use the extension for.

See here for general understanding of state of GMS1 version - it’s been a while since I could export an updated version of GMLive for GMS1, or even open the project containing the updated version of GMLive

You can't open the project containing the updated version of GMLive? What happened?

GMS1 IDE was never particularly stable when working with large extensions like GMLive (try right-clicking the GMLive extension, picking “Properties”, and seeing how long it takes for the window just to show up), but at some point something happened and now the IDE hangs when trying to open the project, or, if I manually remove the extension file and re-add it every time I open the project, hangs on game start while not responding to the debugger.

It is unclear whether this can be debugged in any way.

So is GMLive dead/dying for 1.4? If you can't update it anymore?

(1 edit)

Well, the only way I can update the 1.4 version is by editing the last uploaded version by hand (context: the 20 000 lines of code in the extension are generated from Haxe), re-exporting the GMEZ, and then fixing that file by hand, so the GMS1 version will not be seeing substantial changes/improvements.