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Thanks for your nice comment., I also feel it has lots of potential ... so keep your eyes peeled for this game ^^

And yes, I have a couple of ideas for other rooms and stuff to encounter in the dungeon. It was my intention to have the hero prioritize the unvisited-rooms, because it was fun that the direction was random - but it got a bit tedious to see him walk the same rooms over and over again ... until in the end he would finally walk the 'new' path towards the exit. So yeah, that is on the plan to get refined and adjusted.