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Really nice concept. Took me a few tries to figure out what was going on (also the menu is confusing, thought those were difficulty modes) but then I liked it.

Would've been better with some kind of goal/score or something that adds purpose tho. Nice work!

(1 edit)

The menu.. Yeah, I thought that I should make the important stuff clear so hoovering over the buttons would tell you what I was refering to, since the enemies are invisible. I guess it's not the typical menu at all.


Yeah I also felt there was a lack of purpose in the end, I spent too much time making the movement and the particles around the player.. I made 3 fails before getting the movement how I wanted it:P There's an end though

Thanks for playing!