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Neat; playing it reminded me a of Downwell :).

The walls and enemies don't currently affect the player, there terminal velocity & gravity are a bit too high and the difficulty should increase as you progress. Also the default jump sound could be a bit less jarring.
Though I'm sure this will get ironed out in the future.

Nice work :D!

(+1)

Many thanks,

Yes, enemies just make the screen shake when player collides, players health will go down.  Walls atm I allow you to enter as this allows you to go back up the screen as you could have missed something out you need to collect, may change this though.  Yeah, the jump sound is very jarring and definitely needs to change.  Many thanks for the feedback, really appreciate it.