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Yeah, it's a recent Alienware gaming laptop with an Nvidia chipset. Plays all most of the current Unity and Unreal based games fine. As well as Velocidrone. The only thing it doesn't like is the Car Park in the latest release of Recharge.

That's interesting, thanks for reporting.

The main change in the 2017-12-10 release is that I increased the physics accuracy. That will put a bit more load on the CPU, but I don't think it will be noticeable actually, at least not on powerful processors such as the i7. Maybe that is still the cause though. I guess the best workaround I can suggest at the moment is to lower the graphics quality a notch or two and see if that makes it run smooth.

And thanks, glad to hear you like the sim!