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FPV Freerider

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A member registered May 06, 2015 · View creator page →

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(1 edit)

Glad to hear that you are having fun with the level editor. Your maps look great, very detailed and nice designs.

It would be great if you would like to share the level files. (There is no centralized sharing hub, but you can create a zip file of the level folders and upload them to google drive or a file sharing site, if you want to. As you probably know, there is some more info in the user manual).

Yes admittedly there are some limitations to the level editor. It would be difficult for me to make any real changes to it though since I did not create the level editor myself, I just adapted an already available editor to suit FPV Freerider. Still, I hope you can continue to have fun with it for what it is.

Best Regards,

John

Glad to hear you got it working, thanks for reporting back.

Yes, the chmod +x method usually works for most people. 

(It is necessary because newer versions of Mac OS are preventing unofficial apps from being run)

:-) Thank you for supporting FPV Freerider, and happy flying!

Hi,

There are some general information on how to use the level editor in the user manual:

https://drive.google.com/file/d/0BwSDHIR7yDwSelpqMlhaSzZOa1k/view?usp=sharing

Here is a video that includes some of the basics of track design, watching this is a good place to start:

And here is a short timelapse of a level being built from scratch that might give you some clues:

The easiest way to get started might be to edit one of the included maps - start by just moving things around, deleting or adding some objects etc.

Thank you, I'm glad to hear you like it!

(Yes it can feel highly unnatural to take your eyes off the aircraft in the sky. When flying in real life, I think it is a lot easier if you're using goggles rather than looking at a screen. Then you don't have choice but to commit to the FPV view, less risk of getting confused/distracted).

There are two versions of the simulator - FPV Freerider (Classic) and FPV Freerider Recharged.

FPV Freerider classic has the desert scene that Bardwell is using in his tutorial series.

(There is a free demo version available that has the desert scene in it).

Classic:

http://fpv-freerider.itch.io/fpv-freerider

Recharged:

https://fpv-freerider.itch.io/fpv-freerider-recharged


Both version are also available for Android on the Google Play store.

https://play.google.com/store/apps/details?id=com.Freeride.Freerider

https://play.google.com/store/apps/details?id=com.Freeride.FreeriderRecharged

On Windows there's a chance it might work. On Android, it seems like the Literadio 2 doesn't support joystick emulation at all.

Thanks for reporting

Please email fpvfreerider@gmail.com and I will be able to help

Well, from what I can tell it seems like the Literadio 2 simply doesn't support joystick emulation on Android.

I have now heard from several people who have the same issue. Works on Windows, not Android.

(Your Xbox controller should work though)

(2 edits)

I recently heard from another user who had a similar problem with his Tango 2 radio on android. I thought I'd share his workaround here in case someone else has the same issue.

(Note that this worked for him using the Tango 2 - it might not work with the Literadio 2, but it might be worth a try).


"I downloaded an app called Gamepad Tester

https://play.google.com/store/apps/details?id=ru.elron.gamepadtester&hl=en_IN&gl...

So I connect the TBS Tango 2, put it on joystick mode. Go in this app and it will detect movement when I move the joystick. Then I open the Freerider app and voila go to calibration and it detects it. 

The only issue is ( which really isn't an issue for me ), that I have to mostly do the calibration every time. Sometimes disconnect and reconnect Tango 2-3 times until the GamepadTester App detects it. "

(1 edit)

Thanks for sharing! Plenty of different sized gaps and stuff to explore in that map.

(1 edit)

It's not possible to do multiple object selections unfortunately. Best you can do is use the keyboard shortcut Ctrl+D to duplicate each object individually. (There is a list of keyboard shortcuts in the user manual).

And no, for technical reasons it's not possible to model a level in Unity and export it. 

Hope you are still able to enjoy the level editor although it has some limitations.

There is no centralized sharing hub, but you can some levels posted in this thread:

https://itch.io/t/342477/custom-map-sharing

Also there has been some levels posted earlier in the official RCGroups thread:

https://www.rcgroups.com/forums/showthread.php?2394419-FPV-Freerider-Quadcopter-...

There is also a facebook group where there are some levels available I believe (I don't use facebook myself)

https://www.facebook.com/groups/670188586415415/

I have also seen some people posting levels on Youtube.

Thanks, glad to hear it's working now, thank you for reporting back!

(2 edits)

I don't own a Samsung tablet myself, but if I was shopping for one I would personally probably look at the S5e or S6 first of all just because they have such nice Amoled screens. (edit: or the S7+ even, although it might be a bit large to be convenient) (Of course they are also a bit more expensive than some of the other models). 

I know people are successfully running Freerider on their Samsung tablets, but I haven't tried myself. Hopefully some Samsung owner will be able to chime in.

I see.

Yes, the first circle seem to correspond to the roll movement. So when it is time to calibrate the roll stick, try to click the first circle (while holding the roll stick to the left).

Thanks for the video, judging from that it will be easy to get it working -

First of all, in the beginning it says "center all sticks", you don't need to move them - if they are already in the center just leave them be.

Second, if the automatic stick detection gets it wrong you can manually select the channel that you see is the correct one. Keep an eye on the little circles above the OK button. They show the input that is being read from the stick movement.  You can manually click the little circle that you see is the correct one (instead of clicking 'OK'). (You will still need to hold the stick in the direction shown for the calibration to work correctly).

Hope that helps, let me know if you need any more info!

Thanks, nice design, it looks and runs great! I like the use of the red concrete and chrome surfaces.

(1 edit)

Yes some of the maps are more demanding than others. Select lowest graphics quality for best performance, that will simplify the trees. Also, one of the best ways to get better framerate is to run the simulator at lower resolution. You do that by adding command line parameters to the exe file as described in the user manual.

For example:

-screen-fullscreen 0 -screen-width 800 -screen-height 400

(That will run the simulator in a 800x400 window)


As for the buttons it is possible to do already though with a bit of workaround, you can map the keyboard shortcuts to controller buttons with a program such as this:

Windows: http://joytokey.net/en/

Mac: http://alternativeto.net/software/joytokey/?platform=mac

Linux,Windows: https://github.com/AntiMicro/antimicro



Thank you for the feedback! 

In FPV Freerider Recharged there is an option for video interference.

https://fpv-freerider.itch.io/fpv-freerider-recharged

Glad to hear that! 

Yes there are some limitations, glad you can have fun with it still.

Very well made and detailed map. Lots of stuff to explore and practice proximity tricks on. Thanks for sharing!

Yes there are lots of people playing Freerider, they may not find their way to the forums though.

Hello, try one of the following solutions: 

(Usually method 4 works for most people)

1. If you unzip the file on a Windows machine and transfer the file to your Mac with a USB stick it might work.

I have also heard that it works if you download the zip using Chrome on MacOS and extract with Keka or Unarchive app.


2. MacOS is picky about which programs can be run (the first time) by double-clicking. To run a program that says "this can't be opened", right-click the icon and choose "Open". You'll be given an option to open the program, and from then on it won't bug you.


3. For Mac's having trouble installing FPV Freerider try going to the Mac's System Preferences>Security and Privacy> General Tab and check the box "Anywhere" to see if this allows your Mac to install FPV Freerider.


4. Open up terminal and type sudo chmode +x (fpvfreerider.app) and that should do it.  

It should look something like:

chmod +x /Applications/FPVFreerider.app/Contents/MacOS/FPVFreerider

or

chmod +x /Applications/FPVFreerider_Recharged/Contents/MacOS/FPVFreerider_Recharged

(adding sudo at the start if needed).

Make sure you enter the correct folder path and app name (where the app is located on your computer).

After that you might need to go to your Mac menu System Preferences>Security & Privacy

If it says something like "Freerider was blocked from use because it is not from an identified developer" you need to select "Open Anyway".

(2 edits)

The reason that the linux version is not on Steam is that it's experimental and may not work on all linux distributions.

(However it is available here on Itch for those that wish to try it, send me a message and I will provide a solution).

Glad to hear it's working now, thanks for reporting back!

Best Regards,

John

I uploaded a new update to Steam today (April 7th) which has a completely reworked input system.

Please install that update and see if that makes it possible to calibrate your radio.

Thanks for reporting. It's interesting to hear that it stopped working on android after a recent update. I hope that's going to be fixed, sounds like a big deal if it actually broke the OTG functionality overall. Glad to hear that it's at least working on your Mac.

Great, I'm glad to hear it's working now!

(1 edit)

I remember seeing at least one person commenting in an earlier thread that it is running fine on his M1 Mac.

You can try the free version to see if it works on your setup without having to spend any money.


Usually, in order to get it running on MacOS it is necessary to set permissions for the app using the chmod +x command. 

Taken from the install instructions:

Open up terminal and type sudo chmode +x (fpvfreerider.app)   

It should look something like:

chmod +x /Applications/FPVFreerider.app/Contents/MacOS/FPVFreerider

or

chmod +x /Applications/FPVFreerider_Recharged/Contents/MacOS/FPVFreerider_Recharged

(adding sudo at the start if needed).

Make sure you enter the correct folder path and app name (where the app is located on your computer).

After that you might need to go to your Mac menu System Preferences>Security & Privacy

If it says something like "Freerider was blocked from use because it is not from an identified developer" you need to select "Open Anyway".

2021-03-26:   

The internal input system has been completely reworked in the latest update.

You can try that to see if it works better with your controller.

edit 2021-03-26:   

The internal input system has been completely reworked in the latest update.

You can try that to see if it works better with your controller.

edit 2021-03-26:   

The internal input system has been completely reworked in the latest update.

You can try that to see if it works better with your controller.

(1 edit)

edit:   (2021-03-26) 

The internal input system has been completely reworked in the latest update.

You can try that to see if it works better with your controller.

(1 edit)

2021-03-26:   

The internal input system has been completely reworked in the latest update.

You can try that to see if it works better with your controller.

2021-03-26:

The internal input system has been completely reworked in the latest update of Freerider and Freerider Recharged.

You can try that to see if it works better with your controller.

Great, I'm glad to hear that you managed to get it working! Thanks for reporting back.

Yes, you need to set the permission to open the app.

Usually the chmod +x method in the install instructions works for most people.

That is:

Open up terminal and type sudo chmode +x (fpvfreerider.app) and that should do it.  

It should look something like:

chmod +x /Applications/FPVFreerider_Recharged/Contents/MacOS/FPVFreerider_Recharged

(adding sudo at the start if needed).

Make sure you enter the correct folder path and app name (where the app is located on your computer).

After that you might need to go to your Mac menu System Preferences>Security & Privacy

If it says something like "Freerider was blocked from use because it is not from an identified developer" you need to select "Open Anyway".

(2 edits)

edit:   (2021-03-26) 

The internal input system has been completely reworked in the latest update of Freerider and Freerider Recharged.

You can try that to see if it works better with the DJI FPV controller.

If it works for throttle/yaw and roll, it should be possible to get the pitch working too. 

Here are some suggestions:
- Make sure you don't have any other joysticks/controllers connected, that might cause a conflict.
- Make sure you uninstall vJoy and Smartpropoplus if you have them installed. (Their driver messes with things when connecting via USB).
- Make sure you have "Heli" selected as model type on your radio. ("Plane" often doesn't work very well).
- Check if there's a switch on the dongle where you can select different modes.
- Perhaps you can remap the output channel (in the menu of the transmitter) so that the pitch stick sends to another channel.

Hope that helps

(1 edit)

Here are a couple of videos that shows how to connect the Flysky FS i6:

https://www.youtube.com/watch?v=jgV_YlA9pxo&t=7s
https://www.youtube.com/watch?v=4Jzfn2wlUww

There you can also see how the calibration should look when it's
working correctly.
If you need more help please get back to me with more information(your operating system, what cable/dongle you are using, what happens when you go through the calibrate controller procedure)

edit:   (2021-03-26) 

The internal input system has been completely reworked in the latest update of Freerider and Freerider Recharged.

You can try that to see if it works better with your controller.

(3 edits)

edit 2021-03-26:

The internal input system has been completely reworked in the latest update of Freerider and Freerider Recharged.

You can try that to see if it works better with your controller.