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Ahh, I had assumed after several screens worth of empty levels I was either looking at an incomplete submission or a buggy one. It would be a good idea to inform players that they have a bit of a hike before they see anything. I really thought I was just dealing with a WebGL bug. Once I gave it a 2nd try and stuck it out for the empty trek, it turned out to be a fun little platformer; but the empty hike still seems out of place for me.

well at least it wasn't a bug since no one else seemed to have any issues of that sort. but your feedback is much appreciated I really should at least have something to kill before the fire boss (inferno mask) since you can lose life if you fall into the lava and that can make it hard to fight against the first boss.  He is a lot easier to kill in my current version of the game but still.