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My very first initial reaction to the game was that I was daunted by the number of items. (When I do play games, I tend to play ones that present themselves very simply like N++ or Spelunky). Now that I'm a little more comfortable, I do like what that aspect of the game allows -- I suppose kinda a 2-pronged (bident?) approach to winning:

1. Learn to choose better items for the particular situation.

2. Get better at the mechanics of using those items.

Anyway, I'm enjoying the game a lot -- and it was especially cool to see that PcGamer article!

Thanks Ross!

The "flow" of the game is totally supposed to make you choose between learning how to use certain items better vs. picking different items altogether. I'm curious what kind of items/characters/builds you're happiest with at the moment?