This is very cute
Recent community posts
Yup! The dungeons have inside and outside corners, various floor patterns, pitfalls, sand, water, lava, pushblocks, statues, differently sized doors and blocks, bombable walls, and stairs up and down.
My friends and I have just started an Impulse Drive campaign, and it is really cool! We really like the out-of-combat stuff and are pretty handy with it, but we're not so sure about the combat. Are there any examples of combat we can see? I don't think we're necessarily playing combat out correctly. Any help would be amaazing.
To note: I've played a year of Pathfinder, a year of Quest, some D&D5e, but not much else.
Like any other elite mob, a game jam is going to require a diverse skillset. Please introduce yourself and what you bring to the party. I *think* there are messaging tools to connect, otherwise, please just post in the thread. I've been around the block a few times, so if you need help I can help guide any adventuring crew to appropriate-yet-exciting adventures.
Anyways, I'm Raffy. I'd probably be considered a jack of all trades Red Mage type. I pretty self sufficient with 2D art and C#, but I do have a weakpoint in my inability to hold a tune. I hope to be helpful
Sorry for the lack of updates! I needed to change the target resolution of the game from 270p to 360p, and in that shuffle a lot changed w/ the game. I've also been going through a lot of life stuff. Game dev is hard :(
Anyways, I promise new stuff is happening. I'm learning a lot, and I think it'll (eventually) be better than ever. Thanks for thinking of me