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Alright, the issue may be related to an Nvidia Control Panel setting.
Disabling the feature to force quality settings on applications should work, leaving applications themselves to decide.
Specifically, forcing MSAA seems to cause the issue, but selecting this option should do the trick:
NVIDIA Control Panel - does "Let the 3D application decide" invalidate  global settings in advanced 3D image settings?: nvidia

(+1)

That did the trick, thank you.