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The fullscreen button just makes the iframe take up the entire screen, we don't do anything to your game's code. You might want to check if your game supports resizing like that. If you are having trouble debugging it tell us what game page is having the issue.

my game uses i think window.onresize to handle resizing (i set my canvas.width and height to the window.innerWidth and height), is there something else i should be using? (it works fine when resizing the browser)

The game page is currently not public, is it necessary to make it public?