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I make it until Day 5 it's hard haha.

Simple, challenging, and a good game, could have a big potential for improvement like adding sound effects, particle effects, try add a grab hand icon (or something similar) as a mouse pointer when dragging the egg, and lastly give an alert warning when the time (not the egg but the clock) is almost up so it gives the player feels more nervous (that will be interesting).

I wish there is a pause time at the beginning of each level before I start make the first move (something like a count down or similar), so that I have my own time to make my careful decision where to put.  Because when it starts all my time is about the temperature haha.

For future improvement, add a simple instruction in the game at the beginning so the player will get overall context.  Just an idea, maybe try a different color palette on each days (that's interesting).  Add a heating or cold light (or an animation or something) inside the incubators box.

That's all from my feedback to your improvement, great job overall and keep making fun games!

Thanks for your comment!


I agree with all of your points of feedback and I’m so glad you mentioned them because now I have a reference haha. 

I’m glad you enjoyed it. Try day 5 again it’s the final level!

I am glad that my feedback received positively, I wanted to help developers grow and support them especially an indie solo developer.

Ah yes and few things to add, because the story is about the dragon egg maybe it will be very funny and interesting if you can make a character of a nurse dragon lady as the employer, and the intern (It's you the player) can become a junior dragon character which is trying to apply for a position at the baby dragon hospital (or something similar haha or like in a baby dragon wizard school, that's fantasy, ideas can go wild)  By the way, the music is nice and enjoyable and suits for the theme.

And always remember to have fun that's the most important thing in life, keep making fun games!