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This was my experience.  With my mouse sensitivity set at a default of 50%, I immediately dropped it to 0 sensitivity.  I may have dropped it further if I could.  It was extraordinarily difficult just to open one and close one drawer - it required hairpin precision.  Since that was annoying, I ignored all the other drawers in the bedroom, and proceeded to the room with the christmas tree, at which point I knocked it over.  Then, I remembered I could drag and drop gifts, so I clicked on some of them.  Didn't really know what I was doing.  So, I went for another door - in the process, I apparently clicked a couch cushion, even though I didn't really feel like I clicked anything.  In short, the difficulty of simple actions (such as opening drawers) prevented me from investigating anything, at which point, maybe I'd figure out what I was supposed to be doing, but I gleaned in the comments below that there's no point in this game - "The game was just about messing around."

(+1)

for the drawers I'm kind of surprised that it required precision, although the  hit boxes aren't very precise  for some of them (not directly on the drawer, and only the top drawer is accessible). Agree that might be confusing to use though. Main goal is to figure out a way to get out of the house. Sounds like it wasn't a great experience but thanks for the feedback anyways!