Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

I'm stuck with 1.7, and the Java plugin is disabled in all modern browsers anyway, for security reasons.

The Games are



What kind of problems are you confronting ?

Dude, your other game is provided as a downloadable .jar file. This new one appears to be set as a browser-based game instead, except with no file to load in the browser OR download. Please double-check your settings. :)

All Done and Ready. Sir ! :)

For the Last time, Sir. Please check out my new output.


(1 edit)

You mean this one? The game page looks fine, that's all I can say.

Edit: and yes, the 3x3 version can be downloaded and runs just fine, too, but I could swear we've already discussed this months ago. In fact, we had a conversation about it in the game comments.

Sure Sir, you had criricized my embryonic games. You pleaded i make them clickable and graphicized.

I sure did that Sir. Please check these two Sir, please :)

Thanks very much in advance.

In both games, whenever I click a square, both windows flicker wildly several times before stopping. That makes it hard to tell if it works correctly otherwise.

That is because each time a new JFrame opens. Otherwise you can not add a fully working ActionListener !

Thanks for trying, i will be back with more...

So please bear with the Flickering. I know it is a no no in the game community to have defects in your game, but Java renders some limited resources.

When i tried to do it in one JFrame all weirdness happened from switching squares to unsteady behavior.

So apart from the Flickering, do you like the design, the idea of a timer and a visual guide?

I know it has been done before. I just tried to rewrite it in Java.

Have a Nice Day. Mr.

No offense, but Swing shouldn't cause such issues. Might want to check the documentation again. Mind if I ask why you chose Java in the first place?

That is the only language i can say i know apart from the old Fortran77. 

Java as a GUI featuring language and its ability to make objects and then even return objects back from a method, just amazes me.

How i see is you define your own objects to meet your needs...

Are there any platforms, you might suggest i try & learn.

I know i am no Carmack, and will not go near to making an Engine.

Thank you for your interest.

PS: Java did another strange thing before: it did not accept dot notation but comma notation in the input of doubles.

Also when it is Strings, and you do reference a String in a method. It remains unchanged when bacj from the method.

I cannot say deficiencies as i am a mere programmer. But Java has some let downs. I know...

Have you checked my " Floating Numbers Base Converter " i was the only one from my country to have it as an applet when was functional.

Just cut-the-knot owner has such an applet. Not many have invested time on that subject.