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Cool game, pretty good AI considering it's a physics based game :)

cute art and music, but I think some sort of "nerf" for when you are holding the ball is in order, because you can pretty much always score a goal once you have it in han.... in foot.

Thanks for playing. You can force the opponent holding the ball to drop it by pressing shift, tho I definitely should have added that as like a mini tutorial or something. I also originally planned for there to be a time limit as to how much you can hold the ball but ended up never implementing it