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Thanks for playing and commenting :) 

Glad you liked the presentation and sound, I like pre rendered as well for the possibilities it offers, as it saves a lot of time when working solo without having to sacrifice too much detail on your sprite because you don't have to redraw it by hand from scratch for all your frames ^^ cause the post render 2d work i add afterwards while still time consuming is quite a lot less than having to do it all by hand.

Yeah difficulty isn't all that balanced cause i had lots of issues to fix to meet the deadline and couldn't tweak a lot before release and i also wanted to have a 3 or so lives system with unlimited continues to compensate but couldn't implement it so late in the project, but i'll see how i could change that for maybe some future updates if i have the time, so that people who want a tough challenge can get it while people just wanting to play the game can do so with a fair and managable challenge.