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3dSen VR - 3D NES Emulator For Virtual Reality

Breathing new life into classic NES games by magically converting it into 3D and letting you play in VR · By geod

Edit multiple sprites at the same time?

A topic by imkrut created Jun 27, 2016 Views: 771 Replies: 9
Viewing posts 1 to 3

Am I missing something? I tried the usual Control, Shift, etc HOLD + click to try and edit multiple sprites with the same settings at the same time but no dice. Bonus points if allowed to click and drag to select an area of sprites to edit.


Also, an option to start with a "flat" canvas (all sprites in the same layer with the same "pattern", and the same depth and zscale applied, that way we can apply volume as we see fit.


Awesome job on the emulator, thanks

For the time being one shape at a time please :).

You just need edit one shape, there is the same effect on other similar ones.

It's pretty much impossible to edit a game with a consistent style if you have to individually edit and change setting for each sprite and each sprite frame.

Any infor regarding my other question?

Also, the Editor UI gets in the way sometimes when editing, would be cool being able to move it.

(2 edits)

I got what you mean. Noted for later development.

"Also, an option to start with a "flat" canvas (all sprites in the same layer with the same "pattern", and the same depth and zscale applied, that way we can apply volume as we see fit."

Could you explain it more clearly?

To tell the truth, move the panel, multi shapes select and edit, hotkey a combo of parameters to quick fill i had thought about those stuff before. For many reason i want to do it step by step:

- Keep it simple at first so people could quickly become familiar with it then add feature step by step

- By receiving feedback from users, identify what is really needed and what is not - i'm a guy of "keep it simple, stupid" philosophy.

Basically an option to start with all the sprites sharing the same settings (all sprites in the same layer with the same "pattern", and the same depth and zscale applied), that way we can apply volume as we see fit on certain sprites.


This coupled with the ability to edit multiple objects at the same time (with the same settings) will make editing a game much easier.

Shift click a shape will select all shapes with identical parameters? Something like that?

yeah, holding left control would work just fine, this game just needs a TON of keybinding support. Also the maker is using the personal version of unity which, since they are selling the game, could be illegal? either way, dev needs to update to the premium version of unity to get the rest of the features.

(3 edits)

It's 200% legal if the project annual income < 100K $. Am i a day dreamer? :)

Agreed with the hotkey part.

Didn't know unity let you sell stuff made with free version unless you made a certain amount. Makes more sense when you see all those terrible steam greenlight games.

One question. Does Steam accept Emulator as Green light candidate?