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I liked this. It was pretty fast paced and had a very specific style that I rather enjoyed. The only things I was confused about was how to navigate the menus with a controller since the main gameplay had controller support, if there were any pickups or powerups or anything (I don't think there were, but it gets frantic rather quickly), and how the player health worked. I might be dumb, but I felt like it was one hit to kill you most of the time, but sometimes I swear I got bopped around and didn't die. The hypnotic transitions were pretty sweet, too.

thats awesome to hear! thanks, and yess, its indeed very much a work in progres. HP is a thing, but you got so little sometimes it is indeed a one hit death, like on robotron.