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(+1)

Wow, the visuals look great! I totally thought they were from an asset pack at first—I'm so impressed you managed to make that all in a week. I really like the different ships, and the shielded health system. but I found it hard to see the bullets, and even harder to try and dodge them. I would have appreciated some visual indicator for damaging the turrets as well, as on the first boss I had no clue if I was actually doing anything until one of them exploded. 

Great job overall! I'm so impressed by the amount of content and that you did it solo.

(+1)

Thanks i'm real happy that you like the visuals ! 

Well like i said on tha game's page and credits and since it seemed ok by the jams rules some of the ships and also the music was made prior to the jam, cause when i decided to join since the theme was more an option in this jam i decided that i wanted to make a ship based shooter no matter what, but all done  solo none the less took some effort so i'm glad people seem to like the various ships and all :p

Yeah the bullets are one of the main issues that's been brought up so far as well as a bit of a lacking feedback on impacts and i totally agree with that.

Thank you for your kind words, and i hope you had fun despite the games issues, cheers :)